But above all else Andromeda's greatest sin is it's scale. Even then they'd become sorely dispirited after discovering that in ten years games had improved so little. This game rapidly becomes a chore, the only person I can imagine enjoying this game is someone who has been in a coma for the last decade and this game was the first thing they played after waking up. This is literally impossible to achieve when your cross-eyed character constantly clips, when glitches happen frequently and completely shatter any suspension of disbelief you could build up. As it stands this is the equivalent of a carnival shooting range, lots of things to shoot and lots of different backgrounds to shoot them in, but what is the point without good context? People play games like Andromeda to fantasize about living in the world of the game, to imagine being the protagonist, to feel truly immersed in the elaborate worlds these games build. If you believe a good RPG game of this scale should have: good dialogue, good visual design and aesthetics, immersive atmosphere, a high level of polish, interesting plotlines, you will be sorely disappointed in Andromeda. If you are the kind of gamer who plays and enjoys games like Mass Effect 1-3, this game will be an astonishing disappointment. Personally I am giving it 0/10 because as far as a game goes the things it gets wrong are fundamentally indefensible. If you believe a good RPG game of this I find it incomprehensible that anyone but a paid employee of Bioware gave this game more than 4/10. I find it incomprehensible that anyone but a paid employee of Bioware gave this game more than 4/10.
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